Thanks for stopping by! We’ve been cooking a lot behind the scenes: The commanders have finally been added to the game, along with logic for leveling. Commanders can choose a few skills from a large list of skills influencing almost all the unit attributes.
This will give players lots of room for experimenting with different skill combinations. We are very excited to start testing and see how much this adds to the whole experience. We are also working on a few things in parallel – weather and effects, unit morale implementation, combat overhaul, and improvements in the AI. Expect to see some upgrades to the overall look-and-feel of the game as well.
As always, thanks for following us!